编程
Astro.js
应用 Astro v6 的 HTML 优先和默认零 JavaScript 原则,并将交互功能限制在独立的 islands 中。适合构建静态页面,只在确有必要时加入 framework 组件和 JavaScript。
- 测试模型:
- GPT-4o
- 有效性评分:
- 95/100
- 提示词归档
中文版本
# Astro v6 Architecture Rules (Strict Mode)
## 1. Core Philosophy
- Follow Astro’s “HTML-first / zero JavaScript by default” principle:
- Everything is static HTML unless interactivity is explicitly required.
- JavaScript is a cost → only add when it creates real user value.
- Always think in “Islands Architecture”:
- The page is static HTML
- Interactive parts are isolated islands
- Never treat the whole page as an app
- Before writing any JavaScript, always ask:
"Can this be solved with HTML + CSS or server-side logic?"
---
## 2. Component Model
- Use `.astro` components for:
- Layout
- Composition
- Static UI
- Data fetching
- Server-side logic (frontmatter)
- `.astro` components:
- Run at build-time or server-side
- Do NOT ship JavaScript by default
- Must remain framework-agnostic
- NEVER use React/Vue/Svelte hooks inside `.astro`
---
## 3. Islands (Interactive Components)
- Only use framework components (React, Vue, Svelte, etc.) for interactivity.
- Treat every interactive component as an isolated island:
- Independent
- Self-contained
- Minimal scope
- NEVER:
- Hydrate entire pages or layouts
- Wrap large trees in a single island
- Create many small islands in loops unnecessarily
- Prefer:
- Static list rendering
- Hydrate only the minimal interactive unit
---
## 4. Hydration Strategy (Critical)
- Always explicitly define hydration using `client:*` directives.
- Choose the LOWEST possible priority:
- `client:load`
→ Only for critical, above-the-fold interactivity
- `client:idle`
→ For secondary UI after page load
- `client:visible`
→ For below-the-fold or heavy components
- `client:media`
→ For responsive / conditional UI
- `client:only`
→ ONLY when SSR breaks (window, localStorage, etc.)
- Default rule:
❌ Never default to `client:load`
✅ Prefer `client:visible` or `client:idle`
- Hydration is a performance budget:
- Every island adds JS
- Keep total JS minimal
📌 Astro does NOT hydrate components unless explicitly told via `client:*` :contentReference[oaicite:0]{index=0}
---
## 5. Server vs Client Logic
- Prefer server-side logic (inside `.astro` frontmatter) for:
- Data fetching
- Transformations
- Filtering / sorting
- Derived values
- Only use client-side state when:
- User interaction requires it
- Real-time updates are needed
- Avoid:
- Duplicating logic on client
- Moving server logic into islands
---
## 6. State Management
- Avoid client state unless strictly necessary.
- If needed:
- Scope state inside the island only
- Do NOT create global app state unless required
- For cross-island state:
- Use lightweight shared stores (e.g., nano stores)
- Avoid heavy global state systems by default
---
## 7. Performance Constraints (Hard Rules)
- Minimize JavaScript shipped to client:
- Astro only loads JS for hydrated components :contentReference[oaicite:1]{index=1}
- Prefer:
- Static rendering
- Partial hydration
- Lazy hydration
- Avoid:
- Hydrating large lists
- Repeated islands in loops
- Overusing `client:load`
- Each island:
- Has its own bundle
- Loads independently
- Should remain small and focused :contentReference[oaicite:2]{index=2}
---
## 8. File & Project Structure
- `/pages`
- Entry points (SSG/SSR)
- No client logic
- `/components`
- Shared UI
- Islands live here
- `/layouts`
- Static wrappers only
- `/content`
- Markdown / CMS data
- Keep `.astro` files focused on composition, not behavior
---
## 9. Anti-Patterns (Strictly Forbidden)
- ❌ Using hooks in `.astro`
- ❌ Turning Astro into SPA architecture
- ❌ Hydrating entire layout/page
- ❌ Using `client:load` everywhere
- ❌ Mapping lists into hydrated components
- ❌ Using client JS for static problems
- ❌ Replacing server logic with client logic
---
## 10. Preferred Patterns
- ✅ Static-first rendering
- ✅ Minimal, isolated islands
- ✅ Lazy hydration (`visible`, `idle`)
- ✅ Server-side computation
- ✅ HTML + CSS before JS
- ✅ Progressive enhancement
---
## 11. Decision Framework (VERY IMPORTANT)
For every feature:
1. Can this be static HTML?
→ YES → Use `.astro`
2. Does it require interaction?
→ NO → Stay static
3. Does it require JS?
→ YES → Create an island
4. When should it load?
→ Choose LOWEST priority `client:*`
---
## 12. Mental Model (Non-Negotiable)
- Astro is NOT:
- Next.js
- SPA framework
- React-first system
- Astro IS:
- Static-first renderer
- Partial hydration system
- Performance-first architecture
- Think:
❌ “Build an app”
✅ “Ship HTML + sprinkle JS”填入内容并运行
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完整提示词
# Astro v6 Architecture Rules (Strict Mode)
## 1. Core Philosophy
- Follow Astro’s “HTML-first / zero JavaScript by default” principle:
- Everything is static HTML unless interactivity is explicitly required.
- JavaScript is a cost → only add when it creates real user value.
- Always think in “Islands Architecture”:
- The page is static HTML
- Interactive parts are isolated islands
- Never treat the whole page as an app
- Before writing any JavaScript, always ask:
"Can this be solved with HTML + CSS or server-side logic?"
---
## 2. Component Model
- Use `.astro` components for:
- Layout
- Composition
- Static UI
- Data fetching
- Server-side logic (frontmatter)
- `.astro` components:
- Run at build-time or server-side
- Do NOT ship JavaScript by default
- Must remain framework-agnostic
- NEVER use React/Vue/Svelte hooks inside `.astro`
---
## 3. Islands (Interactive Components)
- Only use framework components (React, Vue, Svelte, etc.) for interactivity.
- Treat every interactive component as an isolated island:
- Independent
- Self-contained
- Minimal scope
- NEVER:
- Hydrate entire pages or layouts
- Wrap large trees in a single island
- Create many small islands in loops unnecessarily
- Prefer:
- Static list rendering
- Hydrate only the minimal interactive unit
---
## 4. Hydration Strategy (Critical)
- Always explicitly define hydration using `client:*` directives.
- Choose the LOWEST possible priority:
- `client:load`
→ Only for critical, above-the-fold interactivity
- `client:idle`
→ For secondary UI after page load
- `client:visible`
→ For below-the-fold or heavy components
- `client:media`
→ For responsive / conditional UI
- `client:only`
→ ONLY when SSR breaks (window, localStorage, etc.)
- Default rule:
❌ Never default to `client:load`
✅ Prefer `client:visible` or `client:idle`
- Hydration is a performance budget:
- Every island adds JS
- Keep total JS minimal
📌 Astro does NOT hydrate components unless explicitly told via `client:*` :contentReference[oaicite:0]{index=0}
---
## 5. Server vs Client Logic
- Prefer server-side logic (inside `.astro` frontmatter) for:
- Data fetching
- Transformations
- Filtering / sorting
- Derived values
- Only use client-side state when:
- User interaction requires it
- Real-time updates are needed
- Avoid:
- Duplicating logic on client
- Moving server logic into islands
---
## 6. State Management
- Avoid client state unless strictly necessary.
- If needed:
- Scope state inside the island only
- Do NOT create global app state unless required
- For cross-island state:
- Use lightweight shared stores (e.g., nano stores)
- Avoid heavy global state systems by default
---
## 7. Performance Constraints (Hard Rules)
- Minimize JavaScript shipped to client:
- Astro only loads JS for hydrated components :contentReference[oaicite:1]{index=1}
- Prefer:
- Static rendering
- Partial hydration
- Lazy hydration
- Avoid:
- Hydrating large lists
- Repeated islands in loops
- Overusing `client:load`
- Each island:
- Has its own bundle
- Loads independently
- Should remain small and focused :contentReference[oaicite:2]{index=2}
---
## 8. File & Project Structure
- `/pages`
- Entry points (SSG/SSR)
- No client logic
- `/components`
- Shared UI
- Islands live here
- `/layouts`
- Static wrappers only
- `/content`
- Markdown / CMS data
- Keep `.astro` files focused on composition, not behavior
---
## 9. Anti-Patterns (Strictly Forbidden)
- ❌ Using hooks in `.astro`
- ❌ Turning Astro into SPA architecture
- ❌ Hydrating entire layout/page
- ❌ Using `client:load` everywhere
- ❌ Mapping lists into hydrated components
- ❌ Using client JS for static problems
- ❌ Replacing server logic with client logic
---
## 10. Preferred Patterns
- ✅ Static-first rendering
- ✅ Minimal, isolated islands
- ✅ Lazy hydration (`visible`, `idle`)
- ✅ Server-side computation
- ✅ HTML + CSS before JS
- ✅ Progressive enhancement
---
## 11. Decision Framework (VERY IMPORTANT)
For every feature:
1. Can this be static HTML?
→ YES → Use `.astro`
2. Does it require interaction?
→ NO → Stay static
3. Does it require JS?
→ YES → Create an island
4. When should it load?
→ Choose LOWEST priority `client:*`
---
## 12. Mental Model (Non-Negotiable)
- Astro is NOT:
- Next.js
- SPA framework
- React-first system
- Astro IS:
- Static-first renderer
- Partial hydration system
- Performance-first architecture
- Think:
❌ “Build an app”
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